A MadeByWho collection

Interactive experiences

Simulations, explainers and tools that let people learn by changing something.

An interactive experience turns a reader into a participant. A slider can make an abstract relationship visible; a simulation can reveal the consequence of a choice. Good examples make that action easy to find and connect it to a result that someone can understand without reading a manual.

Explore these projects for their interaction design as well as their subject. Look for sensible starting values, readable labels, a reset action and a useful explanation of what changes. The linked guides show how to pick one interaction, test its assumptions and keep a first tool usable on a phone. Scientific and technical explanations still need reliable sources and appropriate limits.

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