Nicky Case
Games for curious mindsInteractive stories, playful explanations, and little tools that make big ideas feel human.
Discover the people behind the games, products,
and rabbit holes you love. Explore their work.
Follow the story of how it got made.
a little play. a big idea. ↗We connect the dots.
Different mediums. Same urge to make something.
Interactive stories, playful explanations, and little tools that make big ideas feel human.
Small, surprising games and experiments that turn a browser tab into a place to play.
Creative development, playful 3D worlds, and a hands-on way to learn Three.js.
Visual essays and a growing digital garden about programming, design, and anthropology.
Visual mathematics through 3Blue1Brown: animations, lessons, and explanations built around intuition.
Daniel’s albums and soundtracks, from Minecraft to Wanderstop and beyond.
Interactive explanations of maps, pathfinding, and the math behind game development at Red Blob Games.
Interactive articles and courses about CSS, animation, and the craft of building for the web.
Creates interactive 3D explanations of science, technology, and everyday systems.
Creates interactive engineering and space simulations through airsup lab.
Builds illustrated essays with hands-on models of physics, machinery, and geometry.
Probability and statistics visualizations by Daniel Kunin, Jingru Guo, Tyler Dae Devlin, and Daniel Xiang.
Author of Distill's interactive explanation of momentum and optimization.
The authors behind Distill's interactive guide to interpreting t-SNE.
The authors behind Distill's visual guide to Gaussian processes.
Creates AI-assisted visual stories and motion-graphic explainers.
Shares visual explanations about language models and interpretability.
Founder and creator sharing startup stories and growth advice.
A software developer exploring mechanisms and 3D scenes with code.
A frontend and creative developer exploring real-time 3D scenes and water simulations.
Creates interactive 3D experiments in code, form, light and motion.
Built an interactive flight and wind-tunnel lab with GPT-6 Astra.
Builds hands-on 3D playground labs about computing.
Publishes interactive research explainers on the physical AI stack.
Writes interactive visual introductions to robotics math.
Built HOME RUN, an interactive home-loan simulation game.
Co-built an interactive explainer of 3D Gaussian splatting.
Built an interactive explainer of LLM text watermarking.
Writes interactive explainers on AI systems and calibrated decision models.
Built an interactive periodic table site with Claude.
Builds explorables about Bitcoin and quantum computing risk.
Creates the Convex Explained interactive explainer series.
Built an interactive SeedSigner dice-to-seed walkthrough.
Builds interactive explainers of AI safety papers at Context Jamming.
Built Behind the Click, an interactive explainer featured by Netlify.
Writes visual, interactive essays about software and computer science.
Explained Visually: interactive explanations of math and statistics concepts.
Research journal of interactive machine-learning articles.
Amazon Machine Learning University visual essays on core ML concepts.
Author of Circles Sines and Signals, an interactive DSP primer.
Creator of D3; wrote the visual essay Visualizing Algorithms.
Quantum Country: an essay in a mnemonic medium on quantum computing.
University of Colorado Boulder's free interactive math and science simulations.
Digital publication explaining culture with visual essays.
Videos about science, engineering and interesting things.
Simulation-driven videos about evolution, probability and decision-making.
Coding Adventures: visual videos building simulations and graphics from scratch.
3D-animated explainers of how technology works.
3D-animated explainers of machines, buildings and spacecraft.
Makes explainer animations where AI draws every frame in JavaScript.
Shares AI-generated 3Blue1Brown-style and documentary explainer video workflows.
Makes 3Blue1Brown-style computer-vision explainers with AI.
Built a generative video classroom that answers questions with animated explainers.
Researcher making AI-generated 3Blue1Brown-style paper teasers.
Makes AI-generated documentary-style explainers.
Produced a long-form animated explainer on database performance.
Makes Manim-style AI explainers of LLM research.
Made a 3Blue1Brown-style explainer of how LLMs work.
Makes Claude-made computing-history explainer videos.
Made an AI-generated 3Blue1Brown-style explainer of VAEs.
AI video platform showcasing AI-generated science explainers.
Immunologist making AI-generated educational videos on T cells and immunology.
Renders code-only explainer films with Remotion and three.js.
Creates interactive essays about biology and other science topics.
Creates interactive explorables about collective behavior and complex systems.
Original visual lessons: change one variable, observe what happens, and understand why. Interactive models and short narrated films for curious minds.
Creates educational browser simulations of waves, circuits, fields and mathematics.
Builds interactive mechanics simulations with equations, graphs and adjustable physical parameters.
Publishes HTML5 physics demonstrations with concise explanations and adjustable experiments.
Develops browser tools for exploring solar geometry, environmental physics and mathematical form.
Creates browser-based physics models spanning thermodynamics, fluid flow and quantum mechanics.
Creates interactive explanations connecting physics, mathematics and visual science communication.
Develops interactive computational models for learning science, including molecular and biological systems.
Creates interactive science experiments for curious children, alongside a learning world and an open curriculum map.
Builds Sims, a collection of interactive explorations of scientific concepts.
Work credited to Alex Finn in Clipcade includes Top-Down Extraction Shooter.
Work credited to Anshu Chimala in Clipcade includes The Long Silence and Dystopian Voxel World.
Work credited to Arthur Bouffard in Clipcade includes Arc du Carrousel.
Creates open-source interactive 3D explorers, including Human Atlas for anatomy and Model X Studio for exploring a car component by component.
Work credited to Aya Bochman in Clipcade includes Eiffel — Light & Perspective.
Work credited to Borelli Corp. in Clipcade includes Dungeon Crawler Carnage.
Work credited to Epic Games in Clipcade includes Lyra Starter Game.
Creator of Doodle District, a browser-based Three.js shooter game.
Work credited to Flavio Adamo in Clipcade includes Minecraft One-shot.
Work credited to Jean Schramm in Clipcade includes Gauntlet Loop · Jean Schramm.
Publishes a collection of browser-game demos built with Claude Code, including a pixel runner, neon tower defense, and a falling-block puzzle.
Work credited to Kevin B. Liu in Clipcade includes Claude of Tanks.
Work credited to Krisztian Somoracz in Clipcade includes Kickoff 3D.
Work credited to Luckey Faraday in Clipcade includes Pastel Nuketown.
Builds browser games and open-source tools for Three.js, including procedural dungeon generation and agent skills for game development.
Work credited to Martin Grahn in Clipcade includes Slipstream Vector.
Founder and CEO of OthersideAI, the company behind HyperWrite. Builds AI products, invests in AI infrastructure, and shares experiments in agent-driven software.
Work credited to Min Choi in Clipcade includes Astra Builds Index.
Work credited to Pavel Dobryakov in Clipcade includes WebGL Fluid Simulation.
Work credited to Playco in Clipcade includes Greybox → Three Games.
Work credited to RoboNuggets in Clipcade includes Gauntlet Loop · RoboNuggets.
Work credited to Ryan Campbell in Clipcade includes Kart Royale.
Work credited to Sharif Shameem in Clipcade includes Palace of Fine Arts.
Work credited to Shin Megami Boson in Clipcade includes Clouds..
Work credited to Shubham Saboo in Clipcade includes CONTRA Recreation.
Work credited to Spawn in Clipcade includes Spawn.
Work credited to Tak 🦞 in Clipcade includes Margin Mayhem and INKFALL.
Works on developer experience for Codex at OpenAI. An app developer and open-source builder with a focus on SwiftUI.
Work credited to Token-Gremlin in Clipcade includes ABYSSAL.
Explores AI-assisted 3D creation, with projects in this collection spanning architectural scenes and a detailed steam-locomotive model.
Work credited to Tushar in Clipcade includes Astra Scene Builder.
Work credited to Unity Technologies in Clipcade includes Megacity Metro.
Work credited to Vesper in Clipcade includes Der Koloss.
Work credited to Voidtalker in Clipcade includes Dream Logic.
Work credited to Yunfan Ye in Clipcade includes Zillow → 3D House.
Work credited to per-simmons in Clipcade includes Unreal Agent Harness.
Work credited to usama-shiranai90 in Clipcade includes Claude of Iron.
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